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Chapter 7: Robot Interaction and Judgment Calls


Introduction

Robots share the field and compete for the same goals and the same Midfield, so contact between robots is expected and is a normal part of gameplay. Override is an interactive game between robots. A Head Referee's job is not to prevent that contact, but to tell the difference between contact that is part of the game and contact that breaks a rule.

That difference is not always clean on a fast-moving field. A robot may tip over, two robots can tangle reaching for the same Pin, or a part could break, and none of those is automatically a violation. Many of these calls come down to judgment, and what matters most is applying the same standard consistently from one match to the next.

A V5 match in progress. All four robots can be seen in close proximity on the field. A referee looks on at the interactions from the background.

The time to complete this chapter is approximately 45 minutes.

In This Chapter

This chapter covers the robot interactions a Head Referee evaluates most often, including legal and illegal contact, defensive play, Holding, and the higher-pressure interactions of the Endgame. As in earlier chapters, the Game Manual remains your official source for exact criteria. This chapter directs you to the rules that apply, but it does not replace reading them.